Recently, I have been sorting out the proposal and finally, just sorted out. Hopefully, when it starts, it follows the plan Ive got now.
And yeh~ Thats about it.
Outline the work
3 batches of 3 items each week. ( total of nine items )
Demonstration at the end ( create 20 sec movie clip for each item + a little bit of animation )
and high resolution of images.
Wednesday, 27 January 2010
Thursday, 21 January 2010
Artfact 1 - Update!




I have done another photorelistic scotter render using 3ds max.
This time, I am using the same method with different model, and different background.
As you can see there are several images above, if you could notice there are slightly changes on each of them. The lighting and shadow of the scotters.
After Ive done the image, I have asked few people to give comments on it. I asked them to spot out which one is the most realistic. Everyone have their answer slightly different. Some people think the first image is the most realistic, and some don't.
I think the most important elements to produce this work is to use the right materials. Secondly, is the lighting, the way you put the lights is important because it gives shadows and highlight the car.
Lastly, to make it even more realistic. We probably need to put it into photoshop and do abit of editing.
Thursday, 14 January 2010
Artefact 1
Photorealistic
I have used a pre-made model and find a good HDRI image. I have loaded up my background image and make sure the car position is right.
The next step, will be the most important. I will put camera in, and add lights into the scene.
The difficuities are have to match the lights with the background.
I have used a pre-made model and find a good HDRI image. I have loaded up my background image and make sure the car position is right.The next step, will be the most important. I will put camera in, and add lights into the scene.
The difficuities are have to match the lights with the background.
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